Design/Process
Design/Process
Design/Process
Design/Process
Design Boards for the giant tablet app which inclues : the Lock screen, Homescreen, Wack-A-Kitty game, Super Trace game, & Pie Slicin' game, 'Fin' screen & Take a Selfie screen.
How To motion tests. Unlock motion test. Home screen idle animations. Confetti & FIN game end screens.
An early design for Pie vs. Cake Slicing
Floor & wall colorway exporations
Final floor & wall vinyl color ways.
A small detail: Tablet UI animations
Design elements in Illustrator. Colors shown are still a work in progress.
Whack-A-Kitty: We used photoshop to time the cadence of kitties popping up. This made it easier to change the game play on the fly instead of having to do everything in code. White = Good Kitty Up. Black = Bad Kitty Up. Pink = All Kitties Down. Note the ramp up of good kitties at the end of the game.
An assortmenet of sketches from different stages of the project. Note the original idea to have guests don a giant foam finger costume which was deemed "too sweaty."
Creative Direction:
Philip Sierzega
Technical Direction:
Charlie Whitney
Finger Fabrication:
Laura A. Serman
Sarah Wondrack
Tablet Fabrication:
Monx
Creative Direction:
Philip Sierzega
Technical Direction:
Charlie Whitney
Finger Fabrication:
Laura A. Serman
Sarah Wondrack
Tablet Fabrication:
Monx
Production:
Taylor Cole
Sharing Development:
Arbitrary
Photography:
Goldenvoice
Scott Heins
Dan O'Neill
Production:
Taylor Cole
Sharing Development:
Arbitrary
Photography:
Goldenvoice
Scott Heins
Dan O'Neill
• The Verge
• New York 1
• Mashable
• The Verge
• New York 1
• Creators Project
• Mashable
Contact
Contact
Birth is death's first victory. Copyright 2016-2020. All Rights Reserved.
Birth is death's first victory.
Copyright 2018. All Rights Reserved.